One game jam, three days, four programmers, three artists

A simple shmup designed and built as a team in a weekend as part of a game jam. The player advances through a series of levels in any order with Megaman-style bosses at the end of each. Upon completing all of the levels, a final (very difficult!) level is opened up. The game was built in Microsoft XNA Framework in C#.

Download Mobius for Windows Here!
Download Mobius for OSX(10.6) Here!